Design participation through the internet: a case study

Richens, P and Trinder, M (2008) Design participation through the internet: a case study. Architectural Research Quarterly, 3 (4). pp. 361-374. ISSN 1359-1355

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Cambridge University and Microsoft are planning a shared computer research and teaching laboratory on a green-field site to the west of the city. The clients wished to use Internet based communication between themselves and their architects, including email, a website and virtual reality. We explain how this is to be achieved, and describe experiences during the first half of a two year project. Particularly successful has been the use of games software (Quake II) for 3D presentation of the emerging building design.

Item Type: Article
Subjects: University of Westminster > Architecture and the Built Environment
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Date Deposited: 11 Nov 2015 10:54
Last Modified: 05 Jan 2016 12:37

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