WestminsterResearch

Feel it, don't think: the significance of affect in the study of digital games

Shinkle, Eugenie (2005) Feel it, don't think: the significance of affect in the study of digital games. In: DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference, 16-20 Jun 2005, Vancouver.

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Official URL: http://www.digra.org/dl/db/06276.00216.pdf


Item Type:Conference or Workshop Item (Paper)
Research Community:University of Westminster > Media, Arts and Design, School of
ID Code:3457
Deposited On:22 Feb 2007
Last Modified:01 Jun 2011 15:56

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