Negative correlates of computer game play in adolescents

Colwell, John and Payne, Jo (2000) Negative correlates of computer game play in adolescents. British Journal of Psychology, 91 (3). pp. 295-310. ISSN 0007-1269

Full text not available from this repository.
Official URL: http://www.ingentaconnect.com/content/bpsoc/bjp/20...

Abstract

There is some concern that playing computer games may be associated with social isolation, lowered self-esteem, and aggression among adolescents. Measures of these variables were included in a questionnaire completed by 204 year eight students at a North London comprehensive school. Principal components analysis of a scale to assess needs fulfilled by game play provided some support for the notion of 'electronic friendship' among boys, but there was no evidence that game play leads to social isolation. Play was not linked to self-esteem in girls, but a negative relationship was obtained between self-esteem and frequency of play in boys. However, self-esteem was not associated with total exposure to game play. Aggression scores were not related to the number of games with aggressive content named among three favourite games, but they were positively correlated with total exposure to game play. A multiple regression analysis revealed that sex and total game play exposure each accounted for a significant but small amount of the variance in aggression scores. The positive correlation between playing computer games and aggression provides some justification for further investigation of the causal hypothesis, and possible methodologies are discussed.

Item Type: Article
Subjects: University of Westminster > Social Sciences and Humanities
Depositing User: Miss Nina Watts
Date Deposited: 07 Jun 2007
Last Modified: 04 Nov 2009 16:26
URI: http://westminsterresearch.wmin.ac.uk/id/eprint/4151

Actions (login required)

Edit Item (Repository staff only) Edit Item (Repository staff only)