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Computing ripple effect for object oriented software

Bilal, Haider and Black, Sue E. (2006) Computing ripple effect for object oriented software. In: Lanza, Michele and Brito e Abreu, Fernando and Calero, Coral and Gueheneuc, Yann-Gael and Sahraoui, Houari, (eds.) QAOOSE 2006 Proceedings : 10th ECOOP Workshop on Quantitative Approaches in Object-Oriented Software Engineering, 3 July 2006 - Nantes, France. Universita della Svizzera italiana, Lugano, pp. 51-60. ISBN 8861010008

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Official URL: http://www.inf.usi.ch/faculty/lanza/QAOOSE2006/QAO...

Abstract

Software metrics can provide us with information regarding the quality of software. The ripple effect metric shows what impact changes to software will have on the rest of the system. It can be used during software maintenance to keep the system at a high level of quality. The computation of ripple effect is based on the effect that a change to a single variable will have on the rest of a program; it provides a measure of the program's complexity. The original algorithm used to compute ripple effect has been reformulated to provide clarity in the operations involved and the measurement of ripple effect for procedural software. This paper describes the ripple effect metric and considers its applicability as a software complexity measure for object oriented software. Extensions are proposed to the computation of ripple effect to accommodate different aspects of the object oriented paradigm.

Item Type:Book Section
Research Community:University of Westminster > Electronics and Computer Science, School of
ID Code:7175
Deposited On:12 Jan 2010 11:07
Last Modified:12 Jan 2010 11:07

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