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Items where Author is Wen, Zhigang

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Number of items: 8.

2010

Jin, Li and Wen, Zhigang and Gough, Norman (2010) Social virtual worlds for technology enhanced learning on an augmented learning platform. Learning, Media and Technology, 35 (2). pp. 139-153. ISSN 1743-9884

Jin, Li and Wen, Zhigang (2010) An integrated VLE to enhance social interaction for user-centred active learning. In: Future computing 2010: the second international conference on future computational technologies and applications. IARIA, pp. 35-40. ISBN 9781612081076

2009

Jin, Li and Wen, Zhigang (2009) An augmented social interactive learning approach through web2.0. In: 33rd Annual IEEE International Computer Software and Applications Conference, 2009. Institute of Electrical and Electronics Engineers, pp. 607-611. ISBN 9780769537269

2008

Jin, Li and Wen, Zhigang (2008) A cost-effective approach to cultural heritage representation using game engines. In: New Media Art Conference 2008, 7-9th Nov 2008, Shanghai, China. Tongji University Press, pp. 121-132. ISBN 9787560838496

2007

Jin, Li and Wen, Zhigang and Oraifige, Ilias A. (2007) Distributed VR for collaborative design and manufacturing. In: Banissi, Ebad and Burkhard, Remo Aslak and Grinstein, Georges and Cvek, Urska and Trutschl, Marjan and Stuart, Liz and Wyeld, Theodor G. and Andrienko, Gennady and Dykes, Jason and Jern, Mikael and Groth, Dennis and Ursyn, Anna, (eds.) Proceedings of the 11th International Conference on Information Visualisation: IV '07. IEEE, Los Alamitos, USA, pp. 792-797. ISBN 9780769529004

2006

Jin, Li and Wen, Zhigang (2006) Real time multimodal interaction with animated virtual human. In: Banissi, Ebad and Burkhard, Remo Aslak and Ursyn, Anna and Zhang, Jian J. and Bannatyne, Mark and Maple, Carsten and Cowell, Andrew J. and Tian, Gui Yun and Hou, Ming, (eds.) Proceedings of the Information Visualization (IV'06). IEEE, Los Alamitos, USA, pp. 557-562. ISBN 0769526020

Jin, Li and Wen, Zhigang (2006) Multimodal interaction with animated game characters. In: Santorineos, Manthos, (ed.) Gaming realities: a challenge for digital culture. FOURNOS Centre for the Digital Culture, Athens, Greece, pp. 139-143. ISBN 9607687019

2001

Jin, Li and Wen, Zhigang (2001) Adorning VRML worlds with environmental aspects. IEEE Computer Graphics and Applications, 21 (1). pp. 6-9. ISSN 0272-1716

This list was generated on Sun Nov 23 12:41:27 2014 GMT.